"You're not drunk if you can lie on the floor without holding on." – Dean Martin

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Anticipated Board Games (2018)

To round out the 2018 list-a-thon, here are some of the games that I am anticipating in 2018:

Mythic Battles: Pantheon- Technically this is cheating as it arrived a few days ago and looks great. There are a bunch of different play-modes from skirmish to co-operative one-vs-all type scenarios.

Founders of Gloomhaven- Based sorely on Gloomhaven, I am hoping a more straightforward euro-type game with a story will highlight a few less weaknesses of the system.

The City of Kings- This looks like Gloomhaven, but based more on a Total War style formula as opposed to Diablo-esque campaign. Sign me up (and it is another big box, sigh).

Sine Tempore- I didn’t end up backing this, but it looks cool (taking the time action system from Dragon and Flagon and adding in a co-operative scenario-based game around it.

Clash of Rage- Similar to Sine Tempore, I really love the customising of your units in a war game. I didn’t back it but am hoping it is good (and I have so many wargames I don’t play already).

Swords and Sorcery Expansions- Probably my favorite pure dungeon crawl at the moment, this should add more variety and different missions.

Scythe: Rise of Fenris- Well, of course. There are also other expansions (Millenium Blades, etc.) that should be good.

Empyreal: Spells and Steam- This has me with the theme alone (magic railroads). Level 99 has never left me down.

Too Many Bones- The Kickstarter should be coming along with the Undertow expansion. Really looking forward to this one. Similar to Roll Player as well.

Rise of Tribes- This game looks really pretty and has some neat dice-play. It has also piqued the interest of my partner so should be easy to get to the table.

Cavern Tavern/Rise of Nobility- Arriving as a Kickstarter package, these look really good ameri-thrash euro games.

Hand of Fate Ordeals/Smiths of Winterforge- More for the company (Rule and Make) than the actual games, these are the first big-box type games I am getting from them. I think Smiths will be fine but Hands of Fate looks a bit concerning.

The Kings Guild- A Kickstarter that I grabbed an early bird and then forgot to look into it too much more, I am curious about this game and think it may be fortune that I kept it (as I was going to probably cancel it with the plethora of Kickstarters).

So they are the games I am looking forward to the most. I have noticed allot of them are Kickstarters. This is because they seem to care about hyping and promoting games allot more than publishers (probably because they rely on hype allot). There are some other games I am anticipating but I don’t have much hope of them actually releasing in 2018.


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10×10 Board Game Challenge

So this year I have decided to do a 10×10 board game challenge. I set the rules for myself that the game has to have been played 3 or less times and it is at least 30 minutes in length. I also thought it felt like cheating if I put games on that I know I will play 10 times (Gloomhaven, Kingdom Death Monster, etc.) as I think this list should encourage me to play games that I have struggled to get to the table.

The games I have decided to put on the list are as follows:

  1. Vikings Gone Wild- A deckbuilder that mixes a fixed market with a sliding market as well as including attacking that is only beneficial for you (unless your opponent also hoards resources). It is also has a solo-able mode which should make it easy to play if it doesn’t get to the table.
  2. Order of the Gilded Compass- It is like if Las Vegas got some worker-placement mechanics. Only played this once but really enjoyed it. Have also taken it to game nights constantly but never makes it to the table, so it might be tough.
  3. Vengeance- A new game about a revenge-flick that is dice drafting and tactical movement. It also has a solo variant which is meant to be quite good.
  4. Flatline! A Fuse Aftershock Game- A timed dice allocation game. I played this once at the end of 2017 solo and it was really fun (although it just makes the 30 minute time allocation). I am hoping it is a hit at games nights.
  5. Asking for Trobils- Another game that I have yet to play a full game at and seems to have trouble getting out at game nights. It has recieved high accolades and it is easy to understand so it should be easy to push.
  6. Seasons- One of my grail games that I finally got. Now I just have to relearn the rules and get it to the table.
  7. Islebound- A Red Raven game that seems simple. Picked it up at a good price but never had a chance to play it. It has also recieved high accolades.
  8. Mistfall- A game I plan on playing mostly solo, especially with the expansions (as they change the game allot). I really like the hand management aspect but it is always so long between plays I always have to relearn the rules.
  9. Cry Havoc- A game that just fit in to my play limit. I am also getting the expansion soon so am looking forward to some of the changed. Narrowly beat out Kemet and Cyclades for this spot.
  10. Millenium Blades (for now)- It narrowly beat out Exodus as I already have a NSKN game on it. The expansion is solo-able, which helps. This may be beaten out by some incoming Kickstarters, though (Kitchen Rush, Legendary Creatures, Empires of the Void 2). However, it is also more unique than any of those games. And knowing Kickstarters, they may come late enough to be for next years list.

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So with the end of the year rolling around, I thought I would quickly list my most played board games for the year:

10 Days in Asia- A nice small filler game with interesting decisions. Very luck dependent but the trick comes down to how to mitigate your luck.

Scythe- A game that keeps on giving. Best described as an economic game with a side of combat and posturing, it has good table presence and its forgiving nature means you are in the game until the end (for the most part).

Magic Maze- A bit of a flash in the pan in the game group. Was played consistently for a few weeks and now it has sort-of petered out. Still a fun game although I have not played consistently enough to get to the higher scenarios.

Codenames- A favorite starter game. It also got a shot in the arm with Duet, which I prefer allot more than regular Codenames.

Mansions of Madness Second Edition- A great game. Removal of the Overlord means it is purely co-operative and very easy to get to the table.

7th Continent- Probably my game of the year (I haven’t played Gloomhaven yet). A great exploration game that nailed exactly what it set out to do- a choose your own adventure in an open world.

This has been a very good year for games, with some great games coming out, old favorites coming back in print and available, and allot of favorites hitting the table. 2018 has allot to live up to.

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With some of the recent end-of-year sales going on, I thought I would give a quick rundown on some of the games that have been brought into my collections:

SEASONS: A dice-drafting game that I have had my eye on for awhile, I am really looking forward to this. This and Level 7: Omega Protocol are sort-of grail games for me (with Ginkgopolis being purchased last year).

FLATLINE- A FUSE AFTERSHOCK GAME: A real-time game where you are disaster managing. It reminds me of a dice version of X-Com. For the sale price, it was worth a try and you can solo it.

KINGSPORT FESTIVAL: A dice placement game. I have consigned myself that most games I play are 3+ players or solo, so the lack of 2 player isn’t really a turn-off. Also, for the price, it was too good a game to pass by.

SUMMONER WARS: I got two starter sets of this to muck around with (and so I can also play more than 2 player). Seemed like a good option and will see how good it is. I would’ve liked a master set but it wasn’t on sale.

A Bunch of Expansions: Cry Havoc, Mystic Vale, Clank! all had there expansions. I also grabbed one of the next Unlock! games.

Plenty of different games in there to cut my teeth on. There are also gaps in my shelves from games that have been sold off (which will probably be a separate post another time) so this is likely to keep my shelf nice and full.

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Favorite Foods: Gourmet Burgers

Gourmet burgers are a go-to option when going out. Although they tend to be expensive compared to other options, there are allot of advantages to burgers.

Meal Deals: Adding fries and a drink normally comes in as a standard meal rather than buying things individually. It often also works out as slightly cheaper. People also don’t look at you weirdly if you are hungry and get fries (as it is a standard burger thing, rather than having 2 different plates at another restaurant).

Variety: There are vegetarian, beef, chicken, fish, lamb, etc. burgers. And you can also customise your burgers. However, there is also set burger-types so you don’t have to make an overabundance of choices.

Atmosphere: Eating burgers in a group is always a light-hearted time. Burger places are not normally upper-class restaurants. People are often relaxed and there is often a jovial atmosphere around the table where people are just relaxed and eating.

Quick Turnaround: Most places have a quick turnaround in making the meals, even with large numbers. Most times you don’t have to worry about going over your lunch break.

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2018 10×10 Challenge (Board Games)

I have decided to make an official 10×10 challenge for 2018 board games with 10×10. This is 10 games I want to play 10 times over the course of the year. This is to hopefully get a bit more depth into the games I really like.

Games I have already played >10 times won’t count. This means Scythe, Mansions of Madness, 7 Wonders, Star Realms, Codenames, Stone Age and Kingdom Death Monster are games that are out (amongst others). My limiting factor are games that I have played a maximum of 3 times.

I also plan on updating my music list and detailing the songs that have made it in (at least temporarily) and perhaps some more thoughts on food. When some more interesting things hit Kickstarter I may look into a few more projects.


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Kickstarter Board Game Thoughts (27 November 2017)

It has been relatively quiet on the Kickstarter front. Well, apart from Too Many Bones and 7th Continent’s second wave Kickstarters just finishing and the general bunch of really succesful Kickstarters going along. Here are some that have caught my eye:

Folklore: The Affliction (2nd Printing): This has got me interested in that there is now a review of the game up on Dice Tower. The review seemed to be quite positive and it looked interesting.

Sorcerer: A duel-type card game from the makers of Star Realms. It seems good but I already have allot of these duelling type games that I can play. So this is probably a pass for me but it seems good if you need a game like this.

Galactic Warlords Battle for Dominion: This is a relaunch. The first game cover looked unique. The relaunch… Not so much. It looks like a nice little area-control game that relies on card-interaction. It does look interesting and I backed the first launch. However, since that time I got Kemet, 1754 and a couple of other semi-area control games so I think this is a miss for this launch.

Dawn of Peacemakers: A quasi-war game with legacy and campaign elements. It has a pretty cool theme of trying to stop an animal-type war. The company seems to have done good games (Dale of Merchants 2 previously) that have been reviewed well, but the games advertising doesn’t quite pop on the Kickstarter page.

Ravine: This seems to be going well. The creator made the Space Team card game and the game looks kind-of bleak and simplistic for my tastes. I hope it goes well as it seems like a Robinson Crusoe or similar style game but much lighter.