surrealcouchuniverse

"You're not drunk if you can lie on the floor without holding on." – Dean Martin


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Board Game Culls

So after another round of culls recently, I thought I would update on my culls and the reasons for it.

Swords and Sorcery- Probably my favorite pure dungeon crawler. However, it is hard to get to the table. Also the amount extra I would have to pay to get the final acts and the extra heroes means I am dis-inclined to continue playing it with Gloomhaven available. Especially after seeing how much the latest Kickstarter was.

DnD Adventure System (Drizzt and Ravenloft)- Two more dungeon crawlers acquired through maths trades. I thought this had a purpose as a quick and light dungeon crawl but it just never hit the table.

Pathfinder Wrath of the Righteous- Unfortunately, this has been replaced by Adventuria. Regardless, this is a very swingy game which really doesn’t match the set-up required. Also the scenario is just so hard compared to the pay-off.

One Deck Dungeon- I still really enjoy it. However, I mainly played it solo and the app has just completely replaced the tabletop game for me. So still a great game that I play the app for.

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Why I Love: 7th Continent

7th Continent was probably the most ambitious game I backed on Kickstarter. A first time creator promising such a huge game would have been enough to make me skip it. However, Rhado came to my rescue by making me look twice at this game. And then making me go all in.

I do love this game. This game is all about exploration and stories. But it doesn’t feel like they have shoehorned them in. The mechanisms of the game compliment the feeling of pushing your luck, trying to do more and more with less and less just so you have a chance of getting through the adventure in one piece.

The game is ambitious. It also wears its ambition on its sleeve. This is a game that you need to be prepared to go for the long haul, resting, hunting and surviving as you try to decipher some nearly inadequate clues to reach the end. And at any moment, a giant rockworm or cyclone may force you to completely change where you were planning on going.

This isn’t a perfect game, though. Sometimes the clues or pathway feel a bit arbitrary, as you are blindly trying to stumble on a clue. Also, the card quality could’ve been a slight bit better as the cards are used constantly and are prone to showing wear and tear.

I love this game and it is my favorite exploration game and my favorite game that can tell immersive stories. After they have completed fulfilment of the next Kickstarter, I am eager to learn what else the designers have in store.


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Game Quick Thoughts

So I just thought I would give some quick thoughts on games I have played or looked at recently:

Paper Tales: I just tried this solo. It captures the feeling of a draft even though you are solo and the Lich King is a tricky opponent. It also plays pretty quick and is easy to set-up.

Steamrollers: Well the instruction manual leaves allot to be desired about how to explain the game. But I was able to puzzle most things out eventually and it seems like it could be an interesting game.

Coin and Crown: A very slick tableau-building game that feels like it goes slightly too short. It is unfortunate because one of the unique features (the bag-building) just doesn’t satisfactorily come to fruition over only 5 rounds.

Brass Birmingham: Takes a collective city-building game and makes it so much better. Might as well fire Founders of Gloomhaven at this stage, I’m guessing.


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Kickstarter Retrospective: Assault on Doomrock and B-Sieged: Sons of the Abyss

So now onto two more games from my Kickstarter retrospective that were memorable for very different reasons.

ASSAULT ON DOOMROCK DOOMPOCALYPSE by BD GAMES: So this game is an interesting game. It is a tactical positioning game lacking a board. Instead, everything is abstracted into group with tokens representing what group you are in and your enemies. I find this game very interesting, although I haven’t played with the expansion as I find the rules confusing (unfortunately). This is a unique game that is very compact but packs allot more into the game than it first seems. It is a bit dusty now but I do want to get it out some more. The dice mitigation and teamwork is a bit lacking but a small houserule of being allowed to trade 1 dice with a friend in the same group solves this. Kept.

B-SIEGED: SONS OF THE ABYSS by CMON LIMITED: This is the first big box game that I backed that got delivered. I played it three times only. From a rulebook missing a critical rule to a game pretty much being a luck-fest, this game was very disappointing. This and my one unimpressed play of a friends Unfair put me off CMon for awhile. Not only that, but when a couple of bad reviews for the game came out, I couldn’t even sell it as it was on deep discount everywhere. I ended up math trading it away for a DnD Adventure Game for a pretty big loss. Traded away.


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Kickstarter Quick Thoughts: 21st October 2018

Well, a big month of Kickstarter has come and is going on. Maybe next time I can talk about some of these big projects near the end of their funding period.

BATTLECON UNLEASHED by LEVEL 99 GAMES: A big box including tiers for all the previous stuff. Normally I would’ve been really excited. However, now, it looks like playing it online might be the better option. I am still tossing up whether to get Devastation 1.5 though. Still on the fence but need to decide soon.

SPACE EXPLORERS by CHAD ELKINS: I don’t know what it is about this game. It looks like they decided to take Splendor, tried a next step with it by giving the cards special powers as well as discounts similar to Master of Orion, then decided to twist around the gem system. Well, I am intrigued and I love the theme. Backed.

DRAGON BOATS OF THE FOUR SEAS by MAPLE GAMES: This looks like an interesting little game along the lines of an Imhotep or similar. Maybe last year I would’ve jumped on this. However, I have so many of this weight of game now that it makes it harder to stand out. If I hadn’t just got Century: Eastern Wonders, I would’ve still got this to try. Now, it doesn’t do enough unique for me Unfortunately, a regretful pass.

MEZO (RELAUNCH) by KOLOSSAL GAMES: This game looks really good. However, it is expensive for what it is and the standee version unfortunately uses cubes for soldiers. So either a giant un-necessary miniature version or a boring-looking cube version. I will wait and see at retail as I don’t see the value for the price or what makes it unique to get me excited for it being on Kickstarter. Pass.

ANCIENT TERRIBLE THINGS: AWAKETEN by PLEASANT COMPANY GAMES: This game just looks nice and had gotten good reviews when it came out. I could never find it, but now it is on Kickstarter. A bit pricey but backed.

RISE TO NOBILITY: BEYOND by FINAL FRONTIER GAMES: I remember playing the first version and how unimpressed I was. It looked really nice, but it felt far too scripted and that you could easily cut about an hour of the game off. Then they came out with shorter rules doing exactly what I thought should be done after one play, which makes it seem that it lacked testing. Overall, the game just wasn’t compelling. Pass.

 


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Music Additions to Playlist (15th October 2018)

So here are the five latest songs that are added to the playlist.

SUPERCUT by LORDE: A love song. But not quite the average love song, as this takes the rose-tinted glasses view and literally crafts the song about it. The supercut is how they just remember the good stuff.

CLOSER by SIX60: Another song that uses word repetition in order to start. Once again, a song about a night out but it has a strong rhythm that makes the song work. It feels like the song keeps building but the closest thing to a traditional chorus is just the word “closer”.

IF YOU EVER WANT TO BE IN LOVE by JAMES BAY: I’m not sure what to make of this song. The music is very upbeat. The lyrics and vocals are more downcast. Regardless, it forms an intriguing mix at the moment.

WOKE UP LATE by DRAX PROJECT: Just a nice song that tells a story about how things are easy during a night out then when the lights come on (the next day). Nice melody and beat run through the song that builds and cuts off at the right moments.

NO TEARS LEFT TO CRY by ARIANA GRANDE: So Ariana Grande is trying to do a more diva-style song in the like Mariah Carey or similar, but seems to shy away from doing the whole song like this as they make it more a dance number. It stands out for the chorus because no other songs currently are trying to do this, but I feel that this wouldn’t have stood out if there were other diva-style songs available.


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New Board Games

So some new games consisting of sales and Kickstarters have come in that I am looking forward to playing.

Chronicles of Crime looks like a really cool mystery style game using VR and clues. I am currently going through Mythos Tales but this is next on the mystery list as I am not that interested in Detective.

Lets Make  A Bus Route I have already played and is pretty good. Steamrollers is another of the Write to Fill In games that look really cool. Lets Make a Bus Route is played on a shared baord while Steamrollers is a more complex roll-and-write. Both look cool and Bus Route is cool.

Spy Club is another legacy-style (but resettable) deck building game. It also looks really cool, with the solution changing as you are going through the campaign to solve a puzzle. It sounds like a unique idea.

And Dream Home is you are building a home. This one I got purely for the theme. It looks so cool, building a Barbie-house type structure. It looks like it will be very light and fun.
So that is 5 recent games that have come onto the shelves. I have also sold a few more than 5, but will probably detail them later.