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"You're not drunk if you can lie on the floor without holding on." – Dean Martin


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Kickstarter Board Game Thoughts (27 November 2017)

It has been relatively quiet on the Kickstarter front. Well, apart from Too Many Bones and 7th Continent’s second wave Kickstarters just finishing and the general bunch of really succesful Kickstarters going along. Here are some that have caught my eye:

Folklore: The Affliction (2nd Printing): This has got me interested in that there is now a review of the game up on Dice Tower. The review seemed to be quite positive and it looked interesting.

Sorcerer: A duel-type card game from the makers of Star Realms. It seems good but I already have allot of these duelling type games that I can play. So this is probably a pass for me but it seems good if you need a game like this.

Galactic Warlords Battle for Dominion: This is a relaunch. The first game cover looked unique. The relaunch… Not so much. It looks like a nice little area-control game that relies on card-interaction. It does look interesting and I backed the first launch. However, since that time I got Kemet, 1754 and a couple of other semi-area control games so I think this is a miss for this launch.

Dawn of Peacemakers: A quasi-war game with legacy and campaign elements. It has a pretty cool theme of trying to stop an animal-type war. The company seems to have done good games (Dale of Merchants 2 previously) that have been reviewed well, but the games advertising doesn’t quite pop on the Kickstarter page.

Ravine: This seems to be going well. The creator made the Space Team card game and the game looks kind-of bleak and simplistic for my tastes. I hope it goes well as it seems like a Robinson Crusoe or similar style game but much lighter.

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INFURIATING THINGS IN BOARD GAME RULEBOOKS

The following thing I find infuriating in the rulesbooks for board games:

Multiple Gameplay Walkthroughs- Having more than 1 gameplay runthrough, with the rules split between them, makes it extremely hard to look-up rules. It also confuses people as they are trying to go through the rules to learn the game. Have all the rules in one spot in a logical order. See Portal Games for the worst examples.

Missing Significant Rules- If something is in the game, it should be defined in the rulebook. This is a problem with Kickstarters, with terms defined (oftentimes not intuitively) on cards that are just missing from the rulebook. See Endure the Stars (1st Edition).

No Player Aids or Rules Only on Summary- The summary should give you the rules that have been explained in depth elsewhere. If your game has 11 different actions (with effects that aren’t indicated anywhere) and an action only fully defined on a summary, you need a decent player aid and blind test. See In The Name of Odin.

Wall of Text- This is self-explanatory. Things should be set out with headings, examples, etc. Having just a wall of text to try to find rules and definitions is a nightmare. See Ravens of Thrh-Sahari.


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THINGS I LOOK FOR IN BOARD-GAME KICKSTARTERS

So no new music has been added to the playlist. No big new kickstarters have come out. So I thought I would just talk about what I normally look for when deciding to back a Kickstarter:

History of Delivering Games- Kickstarter isn’t about companies delivering on dreams anymore. It is much more of a pre-order service. For this, I look for the history of a company delivering quality products (well reviewed games) in the past.

Good Customer Support- Similarly, I know Kickstarter’s often have first print runs. However, a company that doesn’t seem interesting in addressing issues with previous kickstarters (errors, component quality, etc.) isn’t going to get my money.

Uniqueness in the Game- Probably less important than the other two, I am looking for games that give me some advantage to getting a Kickstarter. Whether this is unique components or Kickstarter bonuses (although I hate the practice of game-affecting exclusives). I need something to justify spending the money when waiting for retail will likely be cheaper.

That is what I look for. Sometimes companies can succeed and then fail later, in which case they will have to earn my trust. As a Kickstarter backer, I am not a proto-typer or investor. Pure and simple, I give you money (including some for postage) and I should get a quality, tested game.


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Kickstarter Board Game Thoughts (10 July 2017)

Well, after the madness of May/June Kickstarter, things look a bit quieter now on here for the big projects. Instead, there seems to be a bunch of small projects around the place. Here are some quick thoughts on some new projects:

TRIPLOCK by JOSH AND ADAM CARLSON: Too Many Bones has come out to great reviews. So now, they have made a puzzle-type game that looks great. It has well-passed its funding goal. It is 1-2 players only though and abstract, but that doesn’t seem to have slowed it down. Backed.

PERDITIONS MOUTH: TRAITOR GUARD EXPANSION by ARCTIC UNION: I have the original game, and this looks like a nice little mini-expansion. Not only that, but you can bundle it with the kickstarter stuff from the original. This is a cool campaign-based dungeon crawler with an action rondel where your party gets worn down between missions and needs to rest. And the rondel also punishes you from spamming action. Backed.

GODS OF TYN HARRA: With a Dice Tower Origins preview video and gorgeous art, this game looks intriguing. Not to mention the price point seems pretty good. However, with Codex, Aventuria, Allegiance: A Realm Divided, Star Realms, etc.  in my collection, I don’t feel the need to try another dueling-type game unfortunately.  Not to mention $20 worldwide shipping seems a bit steep.  Pass.

PEPPER AND CARROT by LOYALIST GAMES: A nice little puzzle-type game. It seems quite cheap and has you modifying your goods tableau to pattern match. I have the early-bird pledge locked in but, with Century: Spice Road and Splendor (or Theseus for a more serious theme), I may not keep it. It is a decent price but shelf space is not. Backed (for now, but may pass soon).

BIO-LOGIC by ANDREW GAIA: A game about moving through the human body. It looks cool, kind-of like Mage Knight with a Carcasssone tile-placement. But, with Viral coming out soon and a previous Kickstarter game about an anatomy (not sure what the name was), the theme isn’t quite as unique as it was a year or so ago. The price point for a non-miniature Kickstarter also seems slightly high, but shipping seems low (so some base shipping costs appear to be part of the pledge).  At the moment it is a pass, but it doesn’t seem to be getting much traction. With a few more reviews and playthroughs (if it relaunches) it may be backed.


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Kickstarter Board Game Thoughts (15 June)

Well, wasn’t this a busy month for boardgames on kickstarter and through retail. So here are my latest thoughts on a few boardgame kickstarters that have started up recently:

EPIC AF by AWFUL FANTASY: This game re-implements the awesome Warhammer Quest: Adventure Card Game system. Unfortunately, the theme and artwork is not serious nor cartoony, instead trying to be tongue-in-cheek. I see this struggling to get to the table, similar to Cthulhu Realms. So this will be a pass.

HUMAN INTERFACE: BE A BETTER HUMAN by POSTINDUSTRIAL GAMES: This is a stand-alone expansion to Human Interface: Nakamura Tower. It offers plastic miniatures and playing out of the box. However, the first game wasn’t anything special compared to Necromunda or similar and the rules and miniature quality were sub-par at best. A hard pass.

RONE (2nd Edition) and RONE EXPANSIONS by STEPAN STEFANOVIK: This seems like an interesting game. It takes the rotating damage idea from Blood Bowl and makes a full fledged Magic-style duel game from it. Unfortunately, the lack of any proper reviews of the first edition means that I am hesitant to pull the trigger on it. It is currently a pass but free shipping and decent reviews could turn it around.

BLOOD AND DUST by MATEUS ALBRICHT: Well, it hasn’t set the world on fire after being launched. But Exiled: Siege was really solid and good (with some poor component choices, though), and this looks like a detailed miniatures game minus the miniatures and on a grid. This looks cool, and I am hoping we get some more armies in there. A proven track record nails it for me. Backed.

METAL DAWN by EVERYTHING EPIC: So this game looks like Dead of Winter but full co-op, progressing characters and a final boss fight. Looks very cool, but the price point seems high (compared to the plethora of miniature games out there). There is also a lack of videos showing this off, which makes me hesitant. At the moment, it is a tentative backed but the heavy competition might make this a reluctant pass.

Well, wasn’t this a busy month for boardgames on kickstarter and through retail. So here are my latest thoughts on a few boardgame kickstarters that have started up recently:

EPIC AF by AWFUL FANTASY: This game re-implements the awesome Warhammer Quest: Adventure Card Game system. Unfortunately, the theme and artwork is not serious nor cartoony, instead trying to be tongue-in-cheek. I see this struggling to get to the table, similar to Cthulhu Realms. So this will be a pass.

HUMAN INTERFACE: BE A BETTER HUMAN by POSTINDUSTRIAL GAMES:  This is a stand-alone expansion to Human Interface: Nakamura Tower. It offers plastic miniatures and playing out of the box. However, the first game wasn’t anything special compared to Necromunda or similar and the rules and miniature quality were sub-par at best. A hard pass.

RONE (2nd Edition) and RONE EXPANSIONS by STEPAN STEFANOVIK: This seems like an interesting game. It takes the rotating damage idea from Blood Bowl and makes a full fledged Magic-style duel game from it. Unfortunately, the lack of any proper reviews of the first edition means that I am hesitant to pull the trigger on it. It is currently a pass but free shipping and decent reviews could turn it around.

BLOOD AND DUST by MATEUS ALBRICHT: Well, it hasn’t set the world on fire after being launched. But Exiled: Siege was really solid and good (with some poor component choices, though), and this looks like a detailed miniatures game minus the miniatures and on a grid. This looks cool, and I am hoping we get some more armies in there. A proven track record nails it for me. Backed.

METAL DAWN by EVERYTHING EPIC: So this game looks like Dead of Winter but full co-op, progressing characters and a final boss fight. Looks very cool, but the price point seems high (compared to the plethora of miniature games out there). There is also a lack of videos showing this off, which makes me hesitant. At the moment, it is a tentative backed but the heavy competition might make this a reluctant pass.

Well, wasn’t this a busy month for boardgames on kickstarter and through retail. So here are my latest thoughts on a few boardgame kickstarters that have started up recently:

EPIC AF by AWFUL FANTASY: This game re-implements the awesome Warhammer Quest: Adventure Card Game system. Unfortunately, the theme and artwork is not serious nor cartoony, instead trying to be tongue-in-cheek. I see this struggling to get to the table, similar to Cthulhu Realms. So this will be a pass.

HUMAN INTERFACE: BE A BETTER HUMAN by POSTINDUSTRIAL GAMES:  This is a stand-alone expansion to Human Interface: Nakamura Tower. It offers plastic miniatures and playing out of the box. However, the first game wasn’t anything special compared to Necromunda or similar and the rules and miniature quality were sub-par at best. A hard pass.

RONE (2nd Edition) and RONE EXPANSIONS by STEPAN STEFANOVIK: This seems like an interesting game. It takes the rotating damage idea from Blood Bowl and makes a full fledged Magic-style duel game from it. Unfortunately, the lack of any proper reviews of the first edition means that I am hesitant to pull the trigger on it. It is currently a pass but free shipping and decent reviews could turn it around.

BLOOD AND DUST by MATEUS ALBRICHT: Well, it hasn’t set the world on fire after being launched. But Exiled: Siege was really solid and good (with some poor component choices, though), and this looks like a detailed miniatures game minus the miniatures and on a grid. This looks cool, and I am hoping we get some more armies in there. A proven track record nails it for me. Backed.

METAL DAWN by EVERYTHING EPIC: So this game looks like Dead of Winter but full co-op, progressing characters and a final boss fight. Looks very cool, but the price point seems high (compared to the plethora of miniature games out there). There is also a lack of videos showing this off, which makes me hesitant. At the moment, it is a tentative backed but the heavy competition might make this a reluctant pass.

Well, wasn’t this a busy month for boardgames on kickstarter and through retail. So here are my latest thoughts on a few boardgame kickstarters that have started up recently:

EPIC AF by AWFUL FANTASY: This game re-implements the awesome Warhammer Quest: Adventure Card Game system. Unfortunately, the theme and artwork is not serious nor cartoony, instead trying to be tongue-in-cheek. I see this struggling to get to the table, similar to Cthulhu Realms. So this will be a pass.

HUMAN INTERFACE: BE A BETTER HUMAN by POSTINDUSTRIAL GAMES:  This is a stand-alone expansion to Human Interface: Nakamura Tower. It offers plastic miniatures and playing out of the box. However, the first game wasn’t anything special compared to Necromunda or similar and the rules and miniature quality were sub-par at best. A hard pass.

RONE (2nd Edition) and RONE EXPANSIONS by STEPAN STEFANOVIK: This seems like an interesting game. It takes the rotating damage idea from Blood Bowl and makes a full fledged Magic-style duel game from it. Unfortunately, the lack of any proper reviews of the first edition means that I am hesitant to pull the trigger on it. It is currently a pass but free shipping and decent reviews could turn it around.

BLOOD AND DUST by MATEUS ALBRICHT: Well, it hasn’t set the world on fire after being launched. But Exiled: Siege was really solid and good (with some poor component choices, though), and this looks like a detailed miniatures game minus the miniatures and on a grid. This looks cool, and I am hoping we get some more armies in there. A proven track record nails it for me. Backed.

METAL DAWN by EVERYTHING EPIC: So this game looks like Dead of Winter but full co-op, progressing characters and a final boss fight. Looks very cool, but the price point seems high (compared to the plethora of miniature games out there). There is also a lack of videos showing this off, which makes me hesitant. At the moment, it is a tentative backed but the heavy competition might make this a reluctant pass.


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Board Game Movements

 Well, 2017 has seen some movement in the games collection. Some unplayed/unenjoyed games have been traded off (CO2, Swarm, Dice Masters, B.Sieged, Endure the Stars). However, it is nearly a 1:1 trade with what has also come in. Here is a quick summary of the added games:

Kickstarter: Kickstarter delivered on Mistfall Heart of the Mists Expansion and Perditions Mouth: Abyssal Rift. These games are games I am looking forward to trying out, although travel commitments means it may not be for awhile.

Trade: Trade saw Warhammer Invasion, ZPocalypse, Ravens of Sri Sihari, Dust Strategy Game and Ginkgopolis come in. These are all games I wanted to try (and Ginkgopolis was a bit of a grail game for me), so really looking forward to trying these out.

Retail: Retail was mostly games that were to fill gaps in my collection. Cry Havoc and Clash of Giants are some good war games, Doom and TMNT: Shadows of the Past are 1 vs all games, and Ultimate Warriorz and Ethnos just looked cool.

So, with nearly half the year done, the collection saw some cycling happen. There are still games on the to-sell list (New Zealand is a small market), but the collection is looking good.


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Thoughts On Some Board Game Kickstarters

The following is a list of a few board game Kickstarters that I feel like talking about and my thoughts on them:

GLOOMHAVEN – BACKING: After the Dice Tower’s glowing review, I am kicking myself I missed the first Kickstarter. But the second, updated printing is coming and I have no shortage of games to play until then.

RISE TO NOBILITY – BACKING: I backed this at the deluxe level because of free shipping (actually making it cheaper then the tier below) and because it looks like a Stone Age/Castles of Burgundy hybrid. It also is from a proven publisher, and Cavern Tavern has good reviews from what I have gathered.

VILLAGE ATTACKS- CANCELLED: I jumped on the early bird pledge, but cancelled. I love the theme, but Endure the Stars was a broken mess where the designer didn’t bother with proper blind testing. That and it just kept trying to sell add-ons.

CITY OF KINGS- BACKED: This looks like Mage Knight but you have workers to go gather resources. I really like the art and the Rahdo run-through so am really looking forwards to this.

PETRICHOR- UNDECIDED: This looks pretty with a compelling theme. However, it also looks very take-that and the shipping is expensive. But I love Great Dinosaur Rush so may jump back in before the end.

BARBARIANS THE INVASION- WAIT FOR RETAIL: The Rondel looks cool, but I will wait for retail. Nothing in the Kickstarter looks like it will bother me not having it as retail, so I can probably pick it up cheaper. If the expansion map unlocks (which is KS exclusive), I may look into it a bit more.